3D
Environment Design
The Rings of Aethern

YEAR
2026
ROLE
Environment Design, 3D Modeling, Lighting
Blender, After Effects, Premiere Pro
PROJECT SCOPE
1 Cinematic Environment
The Awakening
I imagined the rings hidden in a vast chamber beneath the earth, long after the people who built them had disappeared. The small figure gives the structures their scale, while the light suggests that something inside this forgotten place has begun to stir.

Building the Rings
I designed the rings to sit somewhere between architecture and machinery. Their layered surfaces and fragmented details hint at a function, but never explain it completely. The development studies helped me find forms that felt ancient, immense, and capable of moving.




A Mystery Left Open
The final images focus on scale, texture, and selective light. I wanted the environment to raise a question rather than resolve one: what were these rings made for, and why have they begun to move now?

Project Film